COMMENTS BY EPHESOS
Dilecia
An excellent newcomer scenario, with impressive range, a few nice puzzles
(I found the sniper puzzle very unique), and a half-decent plot. Towns and
outdoors, well... they lacked, though I might just have strange standards
for that. Anyway, they were basically fine. Combat got a bit annoying, and
that reminds me about the fact that monster plagues are frowned upon. Cutscenes
were great, and they helped explain a lot. All in all, very enjoyable. Oh,
and Glup pwns.
Rating: 7.7
Echoes: Renegade
It's a TM scenario, with standard TM material. By this I mean a plot that
the player isn't really supposed to understand, which tends to revolve around
"go kill stuff or the world will end", and "guess what, you were a powerless
pawn the whole time". It also means broken items. Thankfully, it also means
amazing scripting, very impressive towns and outdoors, and decent characters.
And I'm happy to say that the combat was less painful than I'd expected, given
Canopy. Overall, excellent, and that's the most important attribute of TM's
work.
Rating: 8.4
Magus of Cattalon
I loved the world of this scenario. The outdoors were believable and enjoyable,
towns were very well done (notable exception: the giants' towns), and the
plot was pretty decent, though I disliked how little influence the magus of
Cattalon had on the scenario. Also, combat did get a bit stale... and there
were little idiosyncracies like the boulder trap which kills PCs even when
they can cast move mountains. But there were touches like Adrian and the
storyteller's quest that redeemed that. This was amazing, in short.
Rating: 8.5
Where the Rivers Meet
As an epic newcomer, I have to give WtRM credit. However... I had to stop
playing, though I only did so after being informed that it was legal for me
to do so. WtRM has issues... and while I can excuse bad grammar and spelling,
there are narrative techniques used here that make me cringe. "This wall is
full of lava!" stood out, as did the various messages informing me that I'd
apparently killed a leader, though I had no way of knowing so. I also love
how the scenario hoses parties without nephil and/or mages... and there was
one excellent moment where I had to crack open the editor and find a single
space to trigger a door, only to find that the narrator wouldn't let me go
there yet. Also, there are bugs... like mismatched dialogue nodes which led
to me complimenting a cat's cooking. Gah, it was unpleasant, but it was basically
whole... and don't get me started on the towns and outdoors.
Rating: 5.9